Weasels

"'You're not welcome here...'"Though not much is known about this race thus far, but they seem to have made their home in a place called the Silver Burrow. They've admitted to living beneath the ruins of this former trade hub, and seem to be interested in taking up the mantle of their forebears.

They were introduced in Event 13 [The Abandoned Town ] and confirmed to be weasels during the concluding event RP, where the evidently social animals answered questions willingly.

General Overview
Though previously nomadic in their own right, Weasels pride themselves on close family ties. Due to this, they were more prone in travelling in packs, while sending away males to other packs and accepting outside males to diversify. In more recent years, they've taken up residence in the Foxes' former town, the Silver Burrow-- The borders of which they tend to trap to ward against intruders.

Though Houseless individuals are not common, there is no stigma against them. There is always room in a Weasel House for one more hungry mouth, no matter how needy the family. They tend to be welcoming to all-- with a few exceptions.

Those exceptions include those thieving, rotten rats with wings-- the Birds. They hold a vicious rivalry with the other merchant species, priding themselves on more... Responsibly sourced goods than their avian alters [read as: they don't steal shit!]

These Mustelids are much less about obtaining information than they are sharing it- sharing their culture, their experiences, their homes. Granted, they will still run outsiders out of house and home if allowed to."There's one thing you never want to mess with... A cornered weasel. - Fiona"They provide unique goods and services to those that have earned their trust, however begrudgingly it was obtained. Information? Well..."All you have to do is ask!"

Cultural Additions
Just as with Avians, many of the core practices of those in the Capital remain the same-- With a few bonus traits.

Masks --
Masks are the most notable difference between Weasels and other species. They are carved from a common, blank slate when they are young. They may carve and paint it to whatever shape they desire, and when they are older... They get the base blueprints for the sigilmancy they are to one day embed in the mask.

This sigilmancy is a core aspect of the mask, and the coming of age ceremony for weasels. Once their circuits are looked over by the House Alpha and deemed acceptable, the weasel is sent off to domesticate a shroud. During this process, the shroud makes its home within the sigilmancy enhanced mask, giving the wearer improved stats based on their own experience.

One cannot fully bond with a domesticated shroud and morph their shape around their body unless they are a five star.

Settlement --
There is currently only one known settlement of the Weasels-- the Silver Burrow. It's the vestiges of vulpine life, and to not disturb their lost cousins' resting place, they make their homes underground. Just as well- they prefer the cool shade of caves and self-made burrows anyway.

Military --
Due to their solitary, pacifist life, the Weasels don't have a military. This isn't to say they are defenseless, however- by nature, these species are extremely adept at hunting. They have no qualms with taking life if necessary, and often have the means to do so. They would tell you that you should count your lucky stars they don't eat [insert species here.] They are also viciously protective of their territory and their pack.

Just because an organized military isn't commonplace or necessary doesn't mean they don't have vestiges of their part in the war still within their culture. Instead of soldiers, however, they are Hunters and are considered as such once they have perfected the sigilmancy of their mask and have domesticated a shroud.

This is the one species so far in which every single member ends up 'enlisted' as a right of passage of sorts, though if you were to tell them they were soldiers in so many words, well... They may rescind that diet stipulation they offered earlier.

Weasel Applications
While all of the information above is useful to know when creating a weasel's history, there are still exact requirements that need to be met when applying as one. Firstly, the slot for this species must be bought through the Black Market. Once your purchase has been confirmed, you may use the weasel application image located in the Base App PSD. The following requirements should be kept in mind; Here is a small chart to help you better understand the classes that you may use when applying as a species other than the base Cats and Dogs.
 * Weasels have a passive +1 in the AGI or STR category. This is up to the players choice, but only one may be chosen
 * Mustelid 5 stars are considered guardians, mentors, and significant figures in general. Any character can choose to apprentice under them or work on their own/under their own family.
 * Any Playable Weasel may live within the Silver Burrow, and have fond memories of the traveling before then. They've only been in the Silver Burrow for a maximum of 15 years, so any characters older than that may remember that time.
 * Alternatively, families have moved into the Burrow after its initial colonization, so more recent memories outside of it are also possible so long as they've been kept vague.
 * Hybrids, birds, and the monsters are basic knowledge to the Weasels and are a fact of life. There is nothing preventing them from sharing any information they may have about them.
 * Moderators are extremely strict in making sure that applications fit the lore of the group. If your application is not up to par with the story of the group, you will face a long and tedious editing process.